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“One of our writers jokingly said Dragon Age: Inquisition is a dating sim with a saving the world minigame,” Laidlaw said with a laugh. Even though it may seem that way with all the attention the virtual lovin’ gets, including from digital Casanovas like myself. It works just as well, and doesn’t run the danger of, ‘Oops, wow, that’s really cheesy.’ ”Īnd it’s not like BioWare focuses on romance to the exclusion of character development, plot or world-building. “I feel we can get a lot of the same effect with lead-up and insinuation and a tasteful cut. “To be quite frank, if we wanted to go more explicit, I would want to take the fidelity quite a bit higher, I’d want to get motion capture,” said Laidlaw. Rather, the challenge lies in making video game sex look sensual instead of silly. But it’s not because they don’t think audiences can handle it.
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“Why not try to build content inclusive for all of them?”Īlthough Dragon Age: Inquisition is rated for players 17 and up, BioWare has shied away from getting too frank with depictions of sex, beyond brief flashes of buns and boobs. They’ve very passionate,” said Laidlaw, who also worked on BioWare’s Jade Empire and Mass Effect games.
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And is surprisingly funny and tender in the process. – who can be romanced by female or male player avatars. In Dragon Age: Inquisition, that includes characters like Iron Bull, a massive, horn-headed warrior – voiced by Freddy Prinze, Jr. There’s no pleasing everyone.īut the studio believes having romance options that include gay, lesbian and bisexual characters is necessary in order to embrace as many people as possible. And they’ve been beaten up by some fans for allowing too many same-sex romance options, and for not showing enough naughty bits when characters do the deed. BioWare took heat for not embracing enough same-sex romance options in their earlier games, and for depicting sex too graphically. Interactivity has a way of raising the emotional stakes.īut it doesn’t come without costs.
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How could anyone get so invested in the romantic entanglements of a bunch of video game people? But think about any TV or movie character whose relationship choices have made you happy or sad or angry, and then imagine you were the one in charge of making those decisions. “It’s a big game, there’s a big time investment,” said Laidlaw, explaining that players could get 15 or 20 hours into the game before realizing their character can’t woo a particular paramour. So much so that before Dragon Age: Inquisition was released, BioWare took the unusual step of revealing – with plenty of spoiler warnings – which characters could be romanced, which were off-limits and which might incompatible with a certain class, gender or humanoid race. While romance is a tiny slice of these games, it’s often the source of a disproportionate amount of player interest. Some of these connections can ultimately blossom into optional romantic subplots, frequently capped by a PG-rated sex scene. In Dragon Age: Inquisition, as with nearly every BioWare game dating back to 2000’s Baldur’s Gate II, players learn their comrades’ hopes, fears and backstories by choosing from a variety of dialogue options, ranging from hostile to disinterested to flirtatious. “The last thing you want is for it to feel too contrived.” “It takes an enormous amount of effort,” said Mike Laidlaw, creative director of Dragon Age: Inquisition. Romance in video games is a tricky thing to depict, particularly in role-playing games that give players freedom of choice instead than steering them into preordained scenarios. Only by assembling a strong cadre of companions can our hero or heroine ultimately unify a strife-torn world and banish the darkness.Īnd, during their downtime, maybe knock some armoured boots. Dragon Age: Inquisition casts players as the mysterious saviour of a land besieged by demonic forces.
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That trail of broken hearts continues in Dragon Age: Inquisition, the third instalment in BioWare’s epic high fantasy saga, out now for the Xbox and PlayStation consoles and Windows PCs.
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But another hallmark of BioWare’s games are the romantic relationships players can initiate with their computer-controlled adventuring companions. has long been known for its sprawling fantasy and sci-fi worlds and unforgettable characters. And this exotic.Įdmonton-based video game studio BioWare Corp. My list of romantic conquests includes women, men, aliens, elves, a witch, a Jedi Knight and at least one busty female pirate.